(click title to play / download song)
Yes I'm still having a lot of fun with quiver! It is not just useful for creating size-limited 32 kilobyte executable tracks, but also full blown studio recordings, as my latest entry for the music competition at Pixeljam 2013 shows (Greetings to all US demosceners out there!!) Sure, quiver does not perform too well when it comes to simulating drum sets, but dynamic ambient pads and strings etc. sound very beautiful and in combination with other VST's the synth really shines. So I took my 32k track from Kindergarden 2011 and rewrote the whole thing - 'studiofied' it so to speak! What you hear here is the result. The track scored 1st place, but keep in mind this was a really small demoparty! :) Have a listen!

Crowd at Revision enjoying the competitions in front of the massive bigscreen
Sundrops And Rainshine (01/04/2013)
(click here to download the 32k exe version of the song)
(Click title to play / download this song)
This track is my attempt to create a song with a very high fidelity feel to it while not exceeding the 32 kilobytes limit defined by the executable music competition at Revision 2013. Like my previous executable tracks, I fully relied on quiver for this. And it blows my mind what this little softsynth can do! This track features 14 natural sounding instruments that I created from scratch, no presets were used. I doubled up some of the instruments and used them at alternate pitch, for example the deep bass pad also serves as high strings. This is a neat trick to add more variety without wasting additional space but at the same time it means altering one instrument will also affect another. I spent about a full week on making this track but it was worth all the effort - it placed 3rd in the executable music newschool competition! :)
What The Funk (01/04/2013)
(Click title to play / download this song)
This was my submission for the streaming music competition held at Revision 2013. It's a funky track with elements of ambient and rock, it scored 8th place! In previous years my submissions for the streaming music compo had been preselected and did not make it, so this year I was very happy to be in! Thanks guys and gals for your support :)

Yes! It's time again for Revision, the world's biggest pure demoscene event will take place for the third time in history over the long easter-weekend. Over 800 coders, musicians, graphics artists and scene lovers from all around the globe will gather to show off their latest and greatest productions in countless competitions. There will be seminars, live concerts, DJ sets and a seemingly endless supply of (alcoholic) drinks and food.
Like the years before, I will be attending Revision with a bunch of my friends and submit some brand new tracks to the competitions, which will then be released here as well.
If you happen to be in or around Germany you should definitely consider attending the party yourself, no live-videostream or after-party report could possibly EVER replace the actual experience of being at the party in person! So COME THE FUCK to Revision this year, it's gonna be amazing!

"A Tribute To Jeroen Tel" is a videogame remix album released by German Remix Group in March 2013, in which I contributed with the song "Agony Medley", based on the soundtrack of the Amiga game "Agony". The album is available for free (see links below)
Track Listing:
01. Invest Intro – Remix By XENOX 3:32
02. Hawkeye – Remix By EIZ 5:27
03. Cybernoid (Gargoyle’s Theme) – Remix By DR.FUTURE (feat. AKI JÄRVINEN) 6:32
04. Battle Valley Dark Rises – Remix by AWESOME-A 4:20
05. Intro – Remix By CZ-TUNES 3:38
06. Alternative Fuel – Remix By AMOK 3:02
07. Agony Medley (Level 3 – Loading Sea – Level 2) – Remix By SUNSPIRE 4:27
08. Rubicon (Elemental Mix) – Remix By MITCH VAN HAYDEN 6:21
09. Supremacy – Remix By EIZ 4:55
10. Closing In – Remix By XENOX 3:41
Download MP3 Album (101 MB) :: Download FLAC Album (316 MB)
"Blazing Wings" is a PC remake of the classic Atari ST game "Wings of Death". It was programmed by Christophe Simone (also known as Aligarion) with music from Nils Schneider and Nils Feske.

In early 2011, Christophe his website and all game related downloads vanished from the internet. My attempts to contact him through his last known email address failed and nothing is known about his whereabouts or well-being at this point. Since all other websites out there are linking to his now defunct website for the game download, and due to the discontinuation of the "megaupload" service, the game literally became unavailable and has since been forgotten by most.
As I still do have a copy of the latest release of Blazing Wings (full game) I decided to re-host it here so that people around the world can enjoy it again! I do not claim ownership of the game, nor do I have any of the project sources, I'm doing this for the sake of keeping it alive and remembered because let's face it, it is a pretty damn good remake of a great game!!! :)
Please note: The game was created in game maker and has known sound / performance issues in Windows 7. Play it in Windows XP!
Download Blazing Wings 1.1.2 Final (2013 repackage, 58 MB)
Credits:
Code: Christophe Simone
Music Level 1-7: Nils Schneider
Music BonusLevel: Nils Feske
Note that I had a version of the game without the bonuslevel music file so I included the only track I could find by Nils Feske that had the word "Wings" in its name, I cannot tell whether or not this was the actual level 8 track since the original source no longer exists. Nils if you're reading this, contact me! :D
So how is this related to my music, you might ask? Well, Chris and myself were working together on another game with the name "Last-Out", a remake of the Amiga game "Z-Out". Unfortunately, with the disappearance of the website this project came to a stand-still, however my soundtrack remake is still available here and I'm planning to release the last known beta version of "Last-Out" that never saw the light of day. (It features 5 levels out of the total 6 levels
from the amiga version, with level 5 being an unfinished "wip" that can be accessed with the "5" key)
If you have heard anything from Aligarion or know how to contact him, please get in touch! I find it very sad that an individual so dedicated to remaking classic games gets lost and forgotten in time!!
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